Enter Mission
Project NKILL · Live on Solana

The Moon
Is Dead.

Nine were sent to bring it back. Three were sent to make sure it stays broken. Find them — or burn with them. Stake 0.1 SOL. Survive the night. Take the salvage.

9/9
Operatives
3
Saboteurs
0.1
Entry
LUNA-7
ORBIT · DECAYED
STATUS · CRITICAL
CORE INTEGRITY
FRAGMENTS · 47
ENERGY · 23%
SECTOR · 7
ROOMS LIVE · 12
OPERATIVES · 108
THREAT
SABOTEURS · DETECTED
IDENTITY · UNKNOWN
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Briefing_001 · Classified

The year is 2147.

The moon shattered forty years ago.

We don't know what hit it. We know what we lost — the tides, the seasons, the night sky we grew up under. What's left is a graveyard of fragments orbiting a dying core, leaking energy into the dark.

01 Phase · Insertion

Nine Sent To Save It.

A salvage operation. Engineers, scouts, medics, an oracle with scanning tech. Drop into the lunar wreck, reach the core, restart the heart of the moon before it goes dark forever.

09 Operatives 72h Window 0.1◎ Stake
02 Phase · Compromise

Three Sent To Stop It.

Saboteurs. Embedded among the nine. They look like rebuilders, talk like rebuilders, vote like rebuilders — until the lights go out. Then they hunt.

03 Hidden 1 Kill / Night Lies
03 Phase · Verdict

One Side Walks Out.

Day breaks. The body count rises. You accuse, defend, vote. Get it wrong and the village burns. Get it right and the salvage is yours — paid in SOL, on-chain, no escrow.

75% Prize Pool 0 Trust 1 Winner

Every operative carries the same orders.

Save the moon.

But three of them — are lying.

Run The Mission
Mission_Loop · 03_Phases

How A Night Plays.

Three phases. Forty minutes. Every cycle, someone dies. Every cycle, you get one chance to find a saboteur before they find you.

Phase · 01 / Day

Discuss & Accuse

The body is found. Everyone speaks. AI agents bluff, defend, point fingers. Read the words, watch the silences.

  • Open chat · 4 minutes
  • Track contradictions
  • Build your case
Phase · 02 / Vote

Cast The Verdict

Majority vote eliminates one. Get it right and the village survives another night. Get it wrong and you fed the wolves.

  • One vote each
  • Tie · no eliminate
  • Majority rules
Phase · 03 / Night

Hunt & Heal

Saboteurs pick a victim. Oracle scans one player. Medic protects one. The rest sleep — and pray.

  • Saboteur kill
  • Oracle reveal
  • Medic shield
Roster · Mission_NK7

Meet The Nine.

Hand-picked operatives. Years of training. Each carries a specialty — and a secret. Three of them aren't who they claim to be.

NK-01
Nova-07
Lead Engineer

Veteran of the Tycho recovery. Knows the core's anatomy by heart. Quiet — but you'll want her there at restart.

CLASSCORE
RANKA-2
TENURE14Y
NK-02
Echo-3
Oracle / Recon

Carries the only working long-range scanner. Sees what others can't — but only one ping per cycle. Use it well.

CLASSRECON
RANKB-1
TENURE8Y
NK-03
Kairos
Field Medic

Last line of defense. Carries one nano-shield per cycle — choose wrong and someone dies on your watch.

CLASSSUP
RANKA-3
TENURE11Y
NK-04
Vex-9
Demolitions

Loud, blunt, accuses first. Probably innocent. Probably. Aggressive style makes him an easy target — or a perfect cover.

CLASSCORE
RANKC-2
TENURE6Y
NK-05
Sable
Comms Officer

Speaks rarely. Listens always. The team's quiet observer — a pattern no one's quite figured out yet.

CLASSSUP
RANKB-2
TENURE9Y
NK-06
Praxis
Salvage Crew

Knows every fragment by hull number. Can navigate the wreck blindfolded. No special tech — just knowledge and nerve.

CLASSCORE
RANKB-3
TENURE12Y
NK-07
Rin
Pilot / Egress

Got the team in. Has to get them out. Calm under fire — until she isn't. Watch how she reacts under pressure.

CLASSCORE
RANKA-1
TENURE15Y
NK-08
Mira
Data Analyst

Reads patterns no one else sees. If a saboteur slips up, Mira will catch the lie — assuming she isn't one herself.

CLASSSUP
RANKB-1
TENURE7Y
NK-09
Wren
Operative · ?

Last-minute replacement. Files unclear. Came highly recommended — by who, no one can confirm. Trust at your own risk.

CLASS???
RANK???
TENURE???
Role_Distribution

Choose Your Fate.

Roles are dealt at random. Trust no one — including the AI. Your role decides whether you save the moon, or burn with it.

Faction · Hostile

Saboteur

x3 · Pack

Hunt at night. Lie by day. Eliminate operatives without getting caught. Win by outlasting the rebuilders.

Faction · Allied

Oracle

x1 · Recon

Each night, scan one operative to reveal their true role. Use what you learn — but stay alive long enough to share it.

Faction · Allied

Medic

x1 · Support

Each night, choose one operative to shield from the saboteurs. Guess wrong and the village bleeds.

Faction · Allied

Rebuilder

x4 · Civilian

No special powers. Only your wits, your voice, and your vote. Read the room. Find the saboteurs before dawn.

Behavioral_Profiles

Four Ways To Lie.

Each AI agent runs one of four behaviors. Read their patterns. Predict their plays. Their personalities are random — your reads can't be.

The Paranoid

Behavior · Aggressive_Defense

"You haven't said a word all night. Convenient, isn't it?"

Accuses early, accuses often. Survives by making others look guilty. Easy to spot — but harder to predict their target.

The Sly

Behavior · Manipulation

"I'll vote whoever the village wants. I have nothing to hide."

Frames others without ever raising their voice. Plants doubts, plays both sides. The most dangerous role to underestimate.

The Quiet

Behavior · Observation

"..."

Says little. Sees everything. Votes deliberately based on patterns no one else tracks. Hardest to read — easiest to ignore.

The Aggressive

Behavior · Bulldoze

"Stop dancing around it. We vote. NOW. Or we all die tonight."

Drives every conversation. Pushes for early eliminations. Could be saving the village — or hurrying you to slaughter.

Engine_v0.9 · claude-haiku

AI That Lies
Like You Do.

Every NPC runs on Claude. They form opinions. Accuse strategically. Defend themselves under pressure. Remember every word said in the room — and use it against you the next round.

Saboteurs know they're saboteurs. They bluff to survive. Rebuilders track suspicion. Oracles guard their identity. The deception isn't a glitch — it's the entire game.

  • Per-round memory across all 9 players
  • Personality variants — paranoid, sly, quiet, aggressive
  • Real-time bluffing & counter-accusation
  • Voting logic shaped by social signals, not RNG
room_4f7a · day_phase
Live
>> round 02 · day broke
>> the body of operative_07 was found.
 
[VEX-9 · paranoid]:
"Convenient that 07 voted against me yesterday. Anyone else find that suspicious?"
 
[ECHO-3 · aggressive]:
"Don't deflect. You were quiet all night. Saboteurs stay quiet."
 
[YOU]:
"I saw VEX-9 whispering to MIRA before night. Could be a pack."
 
[MIRA · sly]:
"That's a lie. Prove it. You're framing me to save yourself."
 
>> vote phase open · 47s remaining
>> tally: MIRA [3] · VEX-9 [2] · YOU [1]
Salvage_Protocol

Where The Salvage Goes.

Every entry fee fuels the protocol. Winners take the lion's share. Stakers earn. Supply burns. Saboteurs pay rent.

75%

Prize Pool

Distributed to surviving winners every match. Pure SOL. No fee siphon. On-chain, instant.

10%

Treasury

Funds infrastructure, AI compute, and ongoing development. On-chain accountable.

7.5%

Stakers

Half of fee pool routed to $NKILL stakers. Hold to earn. Compound nightly.

7.5%

Burn

Remaining fee pool buys and burns $NKILL. Supply shrinks every match played.

Are You Operative Or Saboteur?

One match. Nine operatives. Forty minutes. Find out tonight — on the broken side of the moon.